14 days ago
nelson : Eve 64 - Some more notes from Eve Online's server infrastructure. They support more people interacting in real time on one computer than any deployment I know
# copy3 month ago
nelson : EVE community minutes - Online game has created a player council to address game design issues; interesting notes
# copy6 month ago
nelson : Eve source leak - Client code for the MMO was stolen and put out on BitTorrent
# copy8 month ago
Andy Baio : MMOG Charts updated - World of Warcraft hits the 10M subscription mark and still exploding
nelson : MMOGChart update - WoW doesn't stop
# copy
12 month ago
nelson : Kill General British - New MMOG from Richard Garriott reprises an infamous event from Ultima Online
# copy
12 month ago
nelson : MapleStory - An alternative MMO I never heard of before. 2d platformer gameplay, free but you pay for extras
# copy
13 month ago
nelson : LambdaMoo map - One of the older and more significant virtual worlds
# copy
13 month ago
nelson : Warcraft game balancing - Nice visualization of tweaks Blizzard has made over time
# copy
14 month ago
nelson : Eve mineral economics - I used to make virtual money trading off some of these economic complications
joshua : eve mineral economics - fascinating
# copy
14 month ago
nelson : WowJutsu - Interesting site for Warcraft raid progression tracking
# copy
14 month ago
nelson : WolfQuest - Educational MMOG, two parts cheesy, one part interesting
# copy
15 month ago
nelson : Eve Online API - CCP has always been supportive of third party stuff, now they've got more API to get personal data out of the game
# copy
16 month ago
nelson : Auto Assault failed - Such a shame, it was a great concept
# copy